Cinder Cycleway
Ride a 15-cell route numbered left-to-right across the first three rows. Two timber bridges can fill empty gaps ahead. Pedal advances 1 and gains momentum; Hop advances 2 and spends 1 momentum; Leap advances 3 and spends 2. Momentum caps at 3. Every ride action costs fuel; fuel caches add 3 and the boost ramp fills momentum. Only the LANDING cell needs road. Use bridges to create safe landings across the long broken sectors.
Tap tiles, or use Tab and Enter. Arrow keys move board focus.
Challenge notes & source
Watch the game-specific limits in the status panel. A completed or failed run locks input; Reset restores the original puzzle.
Round 2 redesign: Ride a 15-cell route numbered left-to-right across the first three rows. Two timber bridges can fill empty gaps ahead. Pedal advances 1 and gains momentum; Hop advances 2 and spends 1 momentum; Leap advances 3 and spends 2. Momentum caps at 3. Every ride action costs fuel; fuel caches add 3 and the boost ramp fills momentum. Only the LANDING cell needs road. Use bridges to create safe landings across the long broken sectors.
Original compact interpretation, not a recreation. Source study: Biketris (GitHub Game Off Jam 2018). No source code, music or artwork copied.